Was Duke Nukem Forever worth the wait?
14 years! It took 14 years for this game to come out. After being passed around like a drunken prom date, "Duke Nukem Forever" has finally come to light. Now the big question; can a game with such a long development period live up to all the hype? We'll find out in a minute, but first here's a little history.
Originally announced on April 28, 1997, "Duke Nukem Forever", is the sequel to "Duke 3D" which is quite possibly the best game in the history of ever. The production was plagued with game engine changes, lawsuits and delay after delay after delay. 3D Realms finally laid off the DNF Team in 2009 and the status of DNF fell into developmental hell. In 2010, the game was re-announced with the development help of not 1, but 3 different development houses. Which brings us to today.
Now onto the review.
Graphics: 6/10
The visuals by no means make the Xbox 360 break a sweat. It's a strange blend of impressive textures in one room to flat bland colors in the next. A real cluster(expletive) of visuals.
Audio/Voice Acting: 4/10
The dialogue is comprised mainly of dick and fart jokes, written by a 12 year-old coupled with liberal use of...colorful language. However Jon St. John's portrayal of Duke Nukem is as great as ever.
Gameplay: 7/10
The basic gameplay is a call back to the classic "Duke Nukem" games. The downside: you can only carry two weapons at a time. The driving parts are a fun break from the run-and-gun. AND THE LOADING SCREENS TAKE FOREVER!
Story: 2/10
Oh my god, this story couldn't be more generic. Aliens kidnapping Earth's women, Duke enters. There's your story.
Final Score: 5/10
While not even close to living up to the 14 year hype; if you wanna blow stuff up look no further.
Review submitted by Tony, Phoenix Gamer Contributor

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